So much for that “every month” thing

Oops. Well, it’s been 3 months since I said I was going to post monthly about any game design competitions I’d heard of. To my credit, though, I haven’t heard of any new game design competitions in those 3 months except for these two:

  • JayIsGames is holding a flash game design competition. The theme is “simple puzzle games”, along the lines of the puzzles in Myst or… uh… one of the 9 billion clones of Myst. It ends on August 25th, and a DS Lite and 2 copies of Flash 8 will be distributed among the winners.
  • The Experimental Gameplay Project is holding a second competition, and to their credit this one sounds a whole lot more experimental than the first one. The theme is to make a game that is not a dancing game but uses a DDR pad. To qualify for the first round, send in your game idea (you don’t have to have anything coded at this point) by August 11th. That’s this Friday, so get a move on!
  • An anonymous commenter also suggests Java Unlimited’s Super Mario Programming Contest, which gives entrants until October 1st to design a Super Mario Bros. fan game in Java. Prizes include copies of Tribal Trouble and Wurm Online, and an exciting green 1-Up hat! Hooray!

Also remember that the Slamdance and Armor Games competitions from my last competition post are still on as well. If you know of a current competition that I have missed please tell me about it in this post’s comments!

Good luck!

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