When the GP32 was first announced, I got very excited. Finally, a handheld system that anyone could program for without any special equipment! It was going to be an open-source revolution for console gaming! Brilliant, free games would flow like wine in the streets, and everyone would sing out in glee! When it came out however, I didn’t have the money to get one. When I did have the money, a new, backlit version was announced, so I decided to wait. By the time that one came out, I’d lost interest, particularly because it had been a couple of years and my utopian dream had not been realized. In fact, it had ended up sort of gruesomely dystopian, by which I mean “Dyhard – with Infinite Stairs“.
Earlier this year they announced the GP2X, the amazing next generation version of the GP32, and I got excited again. I held off on buying one, though, since there were ZERO games available at release. And now, alas, I learn that they are horribly, atrociously buggy. Both kinds:
country and western hardware and software. Oh well, at least there are still those plucky optimists in the PSP homebrew scene, fighting against “the Man” to bring sweet, sweet wine-in-the-streets free gameness to the masses… or at least lots and lots of Tetris and Pong clones. Sigh.
And no, before you mention it, I don’t have any faith in the XGP.